
A Quiet Place: The Road Ahead
An extract from A Quiet Place: The Road Ahead, in which I’ve given my contribution as a Sound Designer, during my period of work in Stormind Games.
This work was produced for Stormind Games and published by Saber Interactive for PC, PlayStation 5, and Xbox!
OFFICIAL WEBSITE ➤ https://aquietplace.game/
INFO
My collaboration in StorMind Games includes:
• Design and produce SFX Assets about Monsters, Ambiences, Footsteps, Foley, Sounds FX, according to the AAA level of quality required;
• Design and produce audio for cinematics;
• Produce audio with REAPER, Ableton Live and a variety of plug-ins;
• Implement audio into game engine (Unreal Engine 5.1) using middleware softwares Wwise and Fmod;
• Design and code basic Blueprint audio systems;
• Define the main work of each Sprint according to the Jira Scrum system;
• Analyze the code to fix bugs reported by the QA department;
• Implement the work in the repository using Perforce and GitHub;
• Interface with the team using Discord, Miro, Wiki, Calendar and Teams.
Do you need more info?
Keep in touch
If you are interested or need more information, do not hesitate to contact me.
- davidescuteri.music@gmail.com
- +39 3391244471